As previously noted, I spent most of the scheduled clinic time at NNGC 2019 sitting in a chair, trying to learn something more about the hobby. One of the highlight clinics for me was Scott Robertson’s clinic Creating and Using Photo Textures for Structures. Scott is a talented and highly productive modeler who uses textured papers for structure modeling in both On30 and G. Being local to Sacramento, Scott’s layout was on the tour the very next day and I made it a point to see the results in person.
Here is what I took away from Scott’s clinic:
- Paper textures are a material that can be very effective when used appropriately.
- Appropriate is walls and other flat surfaces. Less convincing are folded up attempts to produce in paper what wood, styrene or metal is better for.
- A textured wall is far harder to detect when detailed with trim and window castings as per usual.
- The glossy finish laser printers produce is less effective than the matte finish you get with an ink jet.
- Teasing up edges and such can enhance realism but you don’t want to viewer to be able to see the texture edge on. For something like that, if you use actual corrugated roofing or whatever, the viewer will assume the rest of it is 3D, too.
Scott stated that he regularly catches people touching structures to see if it is a texture or not. While not one to commit such an atrocity, I did start out trying to spot textures on Scott’s layout but even at a distance of a foot or so, I did not have much success. I was initially frustrated but then I realized that that was the key lesson! We don’t use styrene for structures in hopes of the viewer being able to tell what material we used. Photo textured paper should be the same, results not material is the goal. (We won’t get into the whole leaving your expensive brass locos lacquered raw metal thing. 🙂 )
Here are some of my photos of Scott’s Never Done and Always Changing Railroad in On30 and G.
September 4-8 I was lucky enough to be in Sacramento, California for the 39th National Narrow Gauge Convention. Having previously attended the convention when it was in Augusta, Maine, I was looking forward to an inspiring mix of clinics and tours. I was not disappointed and will have a couple of posts highlighting things I found particularly interesting.
The NNGC convention format is one that suits me well:
- A national profile that brings out serious modellers, vendors and enthusiasts leading to a high level of clinic quality presented by experts in the field. I happily sat through clinics ranging from the geology of the Gilpin, CA mining area to advanced static grass techniques by scenic supply vendors and innovators Martin Welberg(Martin Welberg Scenic Studios) and Jim Elster(Scenic Express).
- The layout tours are all self guided/selected, no buses! You get a tour book with layout descriptions and a schedule of availability and go where you will. GPS and a car are a must but you can go as slow or as fast as you choose. I managed to see 10 layouts in a single afternoon! All were well worth a solo visit so the total was somewhat overwhelming. I will highly some of my favourites in a separate post but the total photo dump is posted in the Model Rail Radio Facebook group if you want to go looking for it.
- The “humane” schedule. Layout tours are in the afternoons (12-5pm this year) and everything else shuts down so everybody can go see the layouts: clinics, vendor hall, contest rooms, modular layout displays, all closed.
- High quality vendors. Not much of the flea market level operation at this show. A hazardous place if you are susceptible to narrow gauge brass, though. 🙂
- Not too long. Four and a half days was about it for me. I rolled on to the business part of the trip on Sunday afternoon feeling well trained out.
- An ecumenical outlook. Not all the layouts on the tours were narrow gauge but I saw them well attended nonetheless. I saw standard gauge layouts in HO and O(Proto48!) as well as layouts in Nn3, HOn3, HOn30, Sn3, On30, On3, Fn3, G and whatever letters you give to the 7.5″ gauge live steam in scales up to 1:5.